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Unit information: Team Project in 2022/23

Please note: you are viewing unit and programme information for a past academic year. Please see the current academic year for up to date information.

Unit name Team Project
Unit code COMS30043
Credit points 40
Level of study H/6
Teaching block(s) Teaching Block 2 (weeks 13 - 24)
Unit director Dr. Burghardt
Open unit status Not open
Units you must take before you take this one (pre-requisite units)

None.

Units you must take alongside this one (co-requisite units)

None.

Units you may not take alongside this one
School/department School of Computer Science
Faculty Faculty of Engineering

Unit Information

The team project involves you working in a group of about six students to specify, design, implement, test, evaluate, and describe a larger scale software system. The precise project will depend on the year and is decided upon by the course director and the unit panel in association with the groups. The project could, for example, focus on the creation of a multi-user virtual reality game. Depending on the project, the system will be developed using a variety of hardware and software platforms which are determined during an initial specification phase. This process as the entire unit will be supported by teaching technologists and various unit collaborators.

The project will involve many aspects of computer science: that may be networking and communications, artificial intelligence, parallel processing, human-computer interaction, computer graphics, and software engineering. An 'away-day' will be arranged at the start of the unit on which you will, through a series of activities and tasks, investigate the problems and benefits of team-work.

This unit is only available to Third Year Computer Science MEng students.

Your learning on this unit

On successful completion of this unit, students will be able to:

  1. Specify a design for a complex system as part of a team.
  2. Implement and test a design.
  3. Integrate various parts and technologies in order to produce a robustly working system.
  4. Present, describe and demonstrate their system.

How you will learn

Teaching will be delivered through a combination of synchronous, asynchronous, and self-directed sessions. These include group work, development meetings, and online software development activities supported by coaching sessions and project work

How you will be assessed

100% Coursework, completed in teams. The mark will be informed by a variety of presentational formats, including a report, a demonstration of the software and a video or a live presentation.

Resources

If this unit has a Resource List, you will normally find a link to it in the Blackboard area for the unit. Sometimes there will be a separate link for each weekly topic.

If you are unable to access a list through Blackboard, you can also find it via the Resource Lists homepage. Search for the list by the unit name or code (e.g. COMS30043).

How much time the unit requires
Each credit equates to 10 hours of total student input. For example a 20 credit unit will take you 200 hours of study to complete. Your total learning time is made up of contact time, directed learning tasks, independent learning and assessment activity.

See the Faculty workload statement relating to this unit for more information.

Assessment
The Board of Examiners will consider all cases where students have failed or not completed the assessments required for credit. The Board considers each student's outcomes across all the units which contribute to each year's programme of study. If you have self-certificated your absence from an assessment, you will normally be required to complete it the next time it runs (this is usually in the next assessment period).
The Board of Examiners will take into account any extenuating circumstances and operates within the Regulations and Code of Practice for Taught Programmes.

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