Unit name | Interaction and Society |
---|---|
Unit code | COMS20009 |
Credit points | 20 |
Level of study | I/5 |
Teaching block(s) |
Teaching Block 2 (weeks 13 - 24) |
Unit director | Dr. Oussama Metatla |
Open unit status | Not open |
Pre-requisites |
COMS10013 Mathematics for Computer Science B. OR students must have knowledge of how to conduct an experiment and compare data using statistical tests (at a similar level to that taught in Mathematics for Computer Science B). |
Co-requisites |
None |
School/department | School of Computer Science |
Faculty | Faculty of Engineering |
This unit is concerned with interactions and impacts of computing technologies at the individual, group and societal scales. It combines core concepts in Interaction Design with discussion of the position of the discipline of Computer Science in society.
The first half of this unit introduces and gives concrete experience of interaction design methods. Interaction design is key in the development of successful interactive software and hardware. This unit considers a range of topics in the field from user interface design to evaluation methods. We will address all aspects of the interaction design lifecycle from requirements gathering, through sketching and prototyping interface designs, to evaluation.
The second half of this unit focuses on computer scientists in society. We will consider both how individuals, groups, societies, and environments are impacted by digital technologies, and on the role and responsibilities of computer scientists. We will introduce approaches to consider impacts, drawing on theories of ethics, values, responsible innovation, and social computing.
Successful completion of this unit will enable a student to:
Teaching will be delivered through a combination of synchronous and asynchronous sessions, including lectures, practical activities supported by drop-in sessions, group work and self-directed exercises.
100% Coursework