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Unit information: Interaction Design (Teaching Unit) in 2021/22

Please note: you are viewing unit and programme information for a past academic year. Please see the current academic year for up to date information.

Unit name Interaction Design (Teaching Unit)
Unit code COMS30060
Credit points 0
Level of study H/6
Teaching block(s) Teaching Block 2 (weeks 13 - 24)
Unit director Professor. Roudaut
Open unit status Not open
Pre-requisites

COMS10016 Imperative and Functional Programming and COMS10017 Object Oriented Programming and Algorithms I or equivalent.

COMS10013 Mathematics for Computer Science B or equivalent.

COMS20009 Interaction and Society or equivalent.

Knowledge of probability and statistics and skills in programming.

Co-requisites

EITHER Undergraduate students in Year 3 must choose Assessment Unit COMS30061 Interactive Design

OR M-level students must choose the Masters Level Assessment Unit, COMSM0083 Interactive Design

Please note, COMS30060 is the Teaching Unit for Interactive Devices. Undergraduate students can take this unit in either their third or fourth year, and must also choose the Assessment Unit for their year group.

School/department School of Computer Science
Faculty Faculty of Engineering

Description including Unit Aims

The aim of this unit is to provide students with practical experience in applying user-centred, participatory, theory-informed and evidence-based design methodologies to a real-world digital interactive technology challenge.

Intended Learning Outcomes

On successful completion of this unit, students will be able to:

  1. Critically engage in real-world challenges for interactive technologies
  2. Demonstrate an ability to plan and deliver a design led solution based on the needs of users.
  3. Demonstrate an expert understanding of participatory and/or user-centred approaches towards evaluating, designing and implementing digital technologies
  4. Demonstrate a wide range of prototyping skills, both low fidelity and high fidelity
  5. Demonstrate the ability to present academic interaction design research in the format of a conference publication (such as to ACM CHI or ACM DIS) and a presentation
  6. Critically engage with the design of data collection, prototyping, and evaluation for a design research project of a publishable level

In addition, fourth year students taking the Masters Level assessment will have the ability to peer review another piece of work in this area, and be able to demonstrate the ability to critically engage in Human-Computer Interaction academic literature.

Teaching Information

Teaching will be delivered through a combination of synchronous and asynchronous sessions, including lectures, practical activities supported by drop-in sessions, group work and self-directed exercises.

Assessment Information

100% coursework

Resources

If this unit has a Resource List, you will normally find a link to it in the Blackboard area for the unit. Sometimes there will be a separate link for each weekly topic.

If you are unable to access a list through Blackboard, you can also find it via the Resource Lists homepage. Search for the list by the unit name or code (e.g. COMS30060).

How much time the unit requires
Each credit equates to 10 hours of total student input. For example a 20 credit unit will take you 200 hours of study to complete. Your total learning time is made up of contact time, directed learning tasks, independent learning and assessment activity.

See the Faculty workload statement relating to this unit for more information.

Assessment
The Board of Examiners will consider all cases where students have failed or not completed the assessments required for credit. The Board considers each student's outcomes across all the units which contribute to each year's programme of study. If you have self-certificated your absence from an assessment, you will normally be required to complete it the next time it runs (this is usually in the next assessment period).
The Board of Examiners will take into account any extenuating circumstances and operates within the Regulations and Code of Practice for Taught Programmes.

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