Unit name | Creative Technology Project |
---|---|
Unit code | COMSM0014 |
Credit points | 40 |
Level of study | M/7 |
Teaching block(s) |
Teaching Block 2 (weeks 13 - 24) |
Unit director | Professor. Calway |
Open unit status | Not open |
Pre-requisites |
none |
Co-requisites |
COMSM012 Individual Project: Business Plan |
School/department | Department of Computer Science |
Faculty | Faculty of Engineering |
The final year Creative Technology Project acts as a focus for the accumulated skills resulting from all other units within the Computer Science degree programme: the overarching aim is application of those skills within a creative design and development cycle. The unit offers a high degree of freedom with respect to project topic, and allows students to work together as a collaborative development team; spending a significant amount of time and effort on the development of a novel technology solution which is market-driven. The end result is often a demonstrator or product prototype which can be presented to potential investors.
Within the context of a specific project topic, this unit provides an opportunity to refine and test a highly transferable set of skills including collaborative team-work, creative design, research, product development and prototyping, analysis, critique and evaluation. The aim is to prepare students with the ability to meet challenges within their chosen post-degree career path, while at the same time collaborating in a design environment to deliver a substantial body of work that they can proudly demonstrate.
On successful completion of this unit you will have had to:
The project is intended to promote self-directed and collaborative learning, under guidance of an academic supervisor (plus any relevant external third-parties).
You will be assessed on the value that you add to the collaboration. The deliverable is a design document, written collaboratively, which reflects on every stage of the product development process; from concept to prototype.
Criteria for assessment include (but are not limited to):
A viva-style presentation, and submitted resource such as source code or product prototype, will act to clarify the understanding of markers but are not formally marked themselves. Passing this unit or the Individual Project: Implementation unit is a requirement for obtaining an MEng degree in Computer Science.
Dependent on project