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Unit information: Project Development and Creative Industries in 2020/21

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Unit name Project Development and Creative Industries
Unit code FATV30003
Credit points 20
Level of study H/6
Teaching block(s) Teaching Block 1 (weeks 1 - 12)
Unit director Dr. Piccini
Open unit status Not open
Pre-requisites

None

Co-requisites

None

School/department Department of Film and Television
Faculty Faculty of Arts

Description including Unit Aims

This unit examines conceptual, contextual and pragmatic issues circulating around the contemporary creative industries of film and television. Through a series of lectures/seminars, as well as presentations by visiting speakers working within the creative industries, the unit facilitates advanced discussion of and engagement with key elements of the contemporary film and television industry, and related fields. The unit offers students an opportunity to develop knowledge and engage in preliminary planning related to the independent study projects that they may undertake in teaching block 2, such as the practical project and industrial study. Lectures in the first part of the unit will focus on investigating and exploring key aspects of the creative industries; the seminars in the second part of the unit, as well as ongoing group meetings/workshops, will focus on the collaborative development of project ideas and in-class discussion of related issues. The unit is assessed through an essay (50%) that examines the contextual and/or theoretical implications of issues within the creative industries and a developed outline (50%) that proposes and outlines a creative project in the field of film and/or television.

Aims:

1. To advance knowledge of frameworks, theories and contexts pertinent to the contemporary creative industries of film and television;

2. To develop skills and experience in developing and articulating a creative project;

3. To present a clear, well-structured and extended research essay that engages with issues pertinent to the creative industries of film and television;

4. To facilitate and supervise the development of plans for independent research and projects relating to industry and creative practice.

Intended Learning Outcomes

On successful completion of this unit, students will be able to:

1. Demonstrate knowledge of histories, theories, frameworks and contexts pertinent to the creative industries;

2. Analyse how contemporary creative practices in film and television relate to larger social, cultural and/or technological contexts;

3. Employ knowledge of contemporary creative industries in developing and presenting creative work;

4. Synthesize knowledge gained from academic, industrial and creative contexts.

5. Create a developed outline for a film, script or television program.

Teaching Information

Weekly tutorial group, lecture, masterclass, supported by self-directed tasks as appropriate.

Assessment Information

100% Practical Portfolio, equivalent to 5000 words

Reading and References

Readings relevant to the specific aspects of the unit taught in any given year and student individual interests will be advised within the unit itself. These might include, for example:

  • Jones, C. et al. (eds.) The Oxford Handbook of Creative Industries (Oxford, Oxford University Press, 2015)
  • Spicer, A. and Presence, S. (2017) Go West! Bristol's Film and Television Industries. Project Report. UWE Bristol, Bristol. Available from: http://eprints.uwe.ac.uk/31444

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