Unit name | Interaction Design (Teaching Unit) |
---|---|
Unit code | COMS30060 |
Credit points | 0 |
Level of study | H/6 |
Teaching block(s) |
Teaching Block 2 (weeks 13 - 24) |
Unit director | Dr. Oussama Metatla |
Open unit status | Not open |
Pre-requisites |
COMS10016 Imperative and Functional Programming and COMS10017 Object Oriented Programming and Algorithms I or equivalent. COMS10013 Mathematics for Computer Science B or equivalent. COMS20009 Interaction and Society or equivalent. Knowledge of probability and statistics and skills in programming. |
Co-requisites |
EITHER Undergraduate students in Year 3 must choose Assessment Unit COMS30061 Interactive Design OR M-level students must choose the Masters Level Assessment Unit, COMSM0083 Interactive Design Please note, COMS30060 is the Teaching Unit for Interactive Devices. Undergraduate students can take this unit in either their third or fourth year, and must also choose the Assessment Unit for their year group. |
School/department | School of Computer Science |
Faculty | Faculty of Engineering |
The aim of this unit is to provide students with practical experience in applying user-centred, participatory, theory-informed and evidence-based design methodologies to a real-world digital interactive technology challenge.
On successful completion of this unit, students will be able to:
In addition, fourth year students taking the Masters Level assessment will have the ability to peer review another piece of work in this area, and be able to demonstrate the ability to critically engage in Human-Computer Interaction academic literature.
Teaching will be delivered through a combination of synchronous and asynchronous sessions, including lectures, practical activities supported by drop-in sessions, group work and self-directed exercises.
100% coursework